March 4, 2003
22 tips for better software demos:
What's cool, what's hot, what's not
by Bruce Hadley, SoftwareCEO
The biggest challenge with any discussion of software demos is a
definition of terms so let's get that out of the way first.
The way we see it, there are three categories or levels of demos
(or "software experiences" that go by the name of demo):
Level 1 demo: The overview. This is your prospect's first
impression, where she or he learns about what you do and what problems
your software solves. The delivery mechanism varies; we've seen
PowerPoint presentations, screen captures on the ISV's Web site,
software and tape-based videos, and lots more.
The key distinction here, in our terminology, is that in a Level
1 demo your prospects don't actually operate the software
they watch it.
Level 2 demo: The inspection. At this point, you show your
prospect detailed functionality of your software. This is sometimes
unguided (e.g., you let the user download a sample or presentation),
and sometimes carefully scripted and managed (e.g., an in-person
or Web-based step-by-step walk-through of your product).
With a level 2 demo, prospects may or may not actually push the
buttons on your software, but they at least share in its operation;
e.g., their questions prompt you to push certain buttons.
Level 3 demo: The trial use. This ranges from a downloaded
version of the software usually constrained either by functionality
or time to a full-bore pilot implementation. And, trials
aren't necessarily free; in pilot projects, for example, the customer
will usually pay for consulting and install time, but the ISV will
forego software license fees in anticipation of a larger roll-out.
At the Level 3 stage, the prospect is fully involved they
are the ones pushing the buttons, and the ISV is on the sidelines
as a coach, either literally (with a pilot project) or virtually
(with a downloaded trial version).
Okay, with those definitions in place, we'd like to focus on the
Level 1 demos, for several reasons:
- This is where most software companies struggle. Once they've
got their sales reps and SEs in front of a prospect which
happens at Level 2 and Level 3 they do okay. But, getting
to that first meeting especially nowadays, in this no-new-purchase-orders
climate is a huge challenge.
- Level 1 demos require skills that many software companies lack
especially the smaller firms. If you're like most, you've
got engineering talent up the yazoo, but your marketing is an
afterthought.
- The technology is changing rapidly. This doesn't mean you should
necessarily jump on the latest gimmick, but it could mean that
your Lotus ScreenCam demo makes your entire company look like
it's 20 years behind the times (and behind your competitors).
- The cost. We don't think demos need to be expensive, but software
companies often choke on the cost because they see it as an added
expense as if it were a luxury item. In some CEO's minds,
the sales reps and engineers required to do Level 2 and Level
3 demos are "sunk costs"; shelling out operating capital
for the development of a Level 1 demo is painful.
At the same time, we're well aware that the cost of a good
Level 1 demo represents a significant chunk of a small software
company's marketing budget all the more reason to do
it right the first time, we say.
With all this in mind, we tracked down three software companies
that have built some of the best Level 1 demos we've seen. We wanted
to learn from their experience, good and bad.
Here are 22 tips: What you ought to imitate and what you
ought to watch out for when you craft your own Level 1 demo:
Tip #1: Know your audience. You should conduct a thorough
needs analysis, says John O'Rourke, senior director for global sales
strategies at Hyperion,
the Stamford, Conn., developer of business and financial performance
management software. "We conducted surveys and one-on-one interviews,"
O'Rourke says. "In our case, most prospects are from finance,
but a portion are IT people. Each group has its own set of issues."
During his 15 years in the software business, O'Rourke says demos
have moved upscale: "Customers are more intelligent and experienced,"
he says. "They want to see something that resonates with them,
something that solves a problem in their industry, something that's
attuned to their problem. The need for customization has become
more extreme."
Tip #2: For complex products, Level 1 demos are a necessity.
"In the past, we'd let people download five or six static screen
shots," O'Rourke says. "Definitely not very sexy. And
although some products might lend themselves to a full download,
most of ours are complex: They pull data from internal systems,
and require a good amount of implementation. These don't lend themselves
to a try-and-buy model."
Hyperion's Level 1 demos solve the problem: The demos on the company's
Web site are being accessed up to 800 times per week, and traffic
has been steady since they were were released, O'Rourke says.
"Our core competency is content," says Marc Verstraate,
product marketing manager at Greenwood Village, Colo.-based Thomson-Micromedex,
which offers a virtual library of clinical data for healthcare providers.
"The key is to make it high-level, to show portions based on
customer needs or problems. If you're a pharmacist, you shouldn't
have to sit through the portions that don't appeal to you."
Tip #3: Use demos as lead qualifiers. "Our online product
demos are the first level of qualification," says Vera Fischer,
marketing director at Forgent
Networks, an Austin, Texas-based developer of enterprise
meeting management software. "They let the prospect decide
whether he wants to proceed with more info, and give our sales department
a tool to qualify them."
Forgent's demos have been accessed several hundred times since
they went up last August, Fischer says. "We used to do live
demos online, via WebEx, for anyone who requested a demo,"
she says. "You shouldn't do that until someone is further along
in the sales cycle. The beauty of these demos is that users don't
download anything they just click and the demos go. Users
can control the demo direction, or they can just sit back and watch."
If you'd like to see these software companies' best-practices demos,
here are the links:
Tip #4: Use demos for lead capture. Both Hyperion and Forgent
require prospects to enter a name, title, company, phone number,
and e-mail address before viewing a demo.
That may strike some as an unnecessary barrier, but Fischer thinks
it's part of the qualification process; i.e., if you're unwilling
to provide that much information, you're probably not a real lead.
"About 70% of our demo leads are coming from our own campaigns,"
she says, "with the balance coming from word of mouth and search
engines. We're not reaching out to random people."
All leads go to Forgent's telemarketing team for follow-up within
24 hours. At that juncture they're qualified, and from there all
leads get categorized and pushed to the field.
"With this system, we can handle a larger number of prospects
through the lead cycle, which means we can move them through the
process more quickly. We also have a better metric on each campaign
we can see immediately what's working." Fischer says
her campaigns produce e-mail open rates of about 50%, with overall
click-through rates of 1% to 4%. "The list is crucial in getting
the higher rates," she says. "Nothing is as important
as the quality of the list."
In contrast, Micromedex requires no login to view its demos online,
mainly because 60% to 70% of the people who come to the company's
Web site are looking for medical information. "That isn't what
we do, and we don't supply that to consumers, but we still come
up in the search engines," Verstraate says.
Verstraate says he'd prefer to leave the qualification up to his
sales force: "We want our sales force to hand-select whom to
give a demo disc to. If prospects are just kicking the tires, we
don't want the information from them."
Tip #5: Keep it short. "People are busy and need to
have information quickly," Fischer says. "Anything over
four-and-a-half to five minutes is too long. If it has to be that
long, then break it up that's why we have three demos. We
have three software products, and you can use them separately or
together."
Tip #6: Create a balance between features and benefits.
"You need to show people how your software works," Fischer
says. In the Forgent, Hyperion, and Micromedex demos, you'll see
a click on the screen the feature while a professional
voice-over talks about how the user benefits.
Tip #7: Get into the "how to" of your product.
Even though Fischer says the Forgent demos are "very marketing
driven," she cautions against any marketing filler. "I
don't want to spend a minute looking at marketing stuff," she
says. "Walk me through a scenario. Let's say I want to use
your software to set up a meeting with these people from these departments
with these resources show me how to do that."
Hyperion demos follow "a day in the life" scenarios,
O'Rourke says: "We show them how them the product would be
used in their work environment, in their role. We're starting to
use the word 'trailers,' because they're like movie trailers."
Hyperion's three demos, are five to seven minutes each; O'Rourke
plans to create another three demos this year.
Verstraate echoes the movie theme: "Just like a good movie,
a successful demo has a good plot, a story line, a good ending,
and good visual graphics."
Tip #8: Don't do a corporate overview. It's a common mistake
in software demos, Fischer says, to not provide enough nuts-and-bolts
information. "The demo should entice the viewer to say, 'Man,
I want to see more!'" she says. "A lot of people confuse
a demo with a glitzy marketing corporate piece on their Web site.
Your demo should be a tutorial."
At the same time, a common software demo gaffe is too much detail,
says O'Rourke. "You can blow people away with too much detail,
so that your software looks way too complex and confusing."
All the more reason to observe the six-minute time limit religiously:
There's not enough room for unnecessary detail.
Verstraate agrees: "It's a big mistake in a demo to try to
go too deep in a demo," he says. "If you make it too long,
you're going to lose people. Make it short and to the point. Use
it to gain your audience, then let your sales reps do what they
do best. If we tried to show all that we do, it would take four
to five hours."
Tip #9: Begin the production process with an outline. "More
than likely, any enterprise product is going to have a lot of features
and benefits," Fischer says. "You need to identify the
top five or six that you think are most important to get across.
You can't go into creating a five-minute demo completely blind;
you'll find that those minutes go by really fast."
Tip #10: Write a script. Or, better yet, get someone who's
done this before to write a script for you.
Marc Verstraate was kind enough to show us his seven scripts for
the Thomson-Micromedex demos. Every software company's needs will
be different, of course, but if you've never seen a demo script
before, these samples are instructive. SoftwareCEO Site members
can get them from the Marketing and PR section of our Downloads
Library.
Tip #11: Put the privacy of the demo to your advantage.
"With technology like Flash and Cold Fusion, you have the ability
to give control to the customer and bring out the detail of the
product," Verstraate says. "Instead of your sales guys
saying, 'I'll be in your office one day in March and if you miss
that demo, tough luck,' you've now got something the user can view
anytime.
"Within our demos, there's a control panel where the prospect
can speed things up, slow things down, pause, or stop they
can run it when they want, how they want."
You ought to consider Level 1 demos in the same light as a test
drive of a new automobile, Verstraate says: "Do you feel more
comfortable with your spouse in the car, or a salesman? You need
to let your software prospects discuss it with their peers. When
your sales rep calls on them, he can go into more detail with live
demos."
Tip #12: Provide a call to action and contact links. We
know, this should be as obvious as putting your e-mail address on
your business card, but it's amazing how many software companies
fail this basic point of common sense. At the end of the Forgent
demos, for example, you'll see a phone number to call for more information
as well one live link to go to other demos, and another live link
to an e-mail request for more information.
Tip #13: Choose the right narrator (or "voice talent")
for your audience. And, don't listen to a portfolio of past
work get voiceovers from professionals mouthing your words.
"We got samples from people reading our script," Fischer
says. "In our business, you have to speak clearly for
example, saying things like 'ANSII SQL database.' Be very wary of
someone who's not used to talking about software."
"What you choose depends on what your audience wants to hear,"
Verstraate says. "We researched this with all our reps and
20 customers, and asked them if it would it more believable from
a man's or woman's voice; almost all said a man's voice. Ours is
a very serious, clinical audience, so we went with a mid-range voice
that spoke very clearly, and made points very well without a lot
of emotional overlay."
Tip #14: Match corporate look and feel. "There should
be no surprises," Fischer says. "Our demos use the same
opening slide for colors and palette. After that once they're
in the demo they're in our product, so the corporate look
is less critical."
Tip #15: Talk only about features that are available now.
"Don't put something out there that isn't fully representative
of your current product," Fischer says. "If it's in a
future release, indicate that."
Tip #16: Update your demos when you update your products.
"If your new release comes out with new features, you must
update your demos," Fischer says. "A demo's shelf life
is as long as you're selling the product. You're making a mistake
if it's going to be dated and as soon as you change something
in the product, you can change the demo."
"It's a mistake to create a demo with a short shelf life,"
Verstraate says. "You want nine months to a year. If you've
got a major release coming out, especially if it involves an interface
change, wait to do your demo."
Tip #17: Push demos, not paper, to your sales people. "Our
reps were so excited about these demos, they couldn't stand it,"
Fischer says. "Now when they call in to prospective accounts,
even if they can't get to them, they can say, 'Go check out our
demos on our Web site." Forgent very rarely sends out paper
material anymore, Fischer says: "Only if it's requested. And,
you can download all datasheets from our Web site."
O'Rourke's team pushes the demos out to Hyperion's 400-person sales
force: "We make them available to the sale force so that they
can put them on the laptops to use at tradeshows, or in meeting
intros," he says.
Verstraate created a demo set that runs a total of 12-and-a-half
minutes, split into seven portions. The demos show healthcare providers
how they can use the Micromedex virtual library of clinical data.
"These are the hottest sellers we've got," he says. In
addition to the Web download, Verstraate put the demos on CDs and
sent them to all Micromedex sales people; 12 reps in U.S., plus
12 account managers, plus 15 distributors went through 2,000 CDs
in four months.
"The demos are great warm-ups," says Verstraate. "In
a sales meeting, I can run the demo first, then turn that off and
go into the live demo as a sales person. And, the CD is a nice leave-behind."
Tip #18: Use demos for international reach. "We're
getting requests for localized versions, so we're doing French and
Japanese voiceovers," O'Rourke says. The beauty here, of course,
is cost: The visual portion of Hyperion's demos remain intact; only
the audio needs replacing.
"Our distributors are taking portions of our demos and redoing
in them in their native languages," Verstraate says. "Because
85% to 90% of our business comes from the U.S., we elected to not
spend the money to do it ourselves." Yet another advantage
of this route: The foreign distributors can't mess with the visual
portion of your demo.
Tip #19: Budget $2,500 per minute. "There are lots
of companies out there who are anxious to get into this, and you
can do it for as $12,000 to $15,000," Verstraate says. "We
spent $30,000."
Fischer says she also spent about $30,000. "The production
company basically held our hand throughout the whole thing,"
she says. "We had never done this before."
Tip #20: Allow at least a month to build it. JC Stites,
founder and CEO of demo provider Autodemo
in Louisville, Ky., says his firm can create software demos very
quickly. "We're set up like a service bureau we can
start in a day," he says.
"We ask clients to present the material to us over the Web,
then our scriptwriter sends them a script within a week. We can
create a finished demo in three weeks, because we don't have to
go through a discovery period."
However, that three-wekk construction period doesn't include your
own planning time. "I spent a solid six weeks gathering the
information and figuring out how to present what we have in the
best possible light," Verstraate says.
Tip #21: Find a software industry specialist. "I'd
find someone who's done a lot of software demos or specializes in
software," Verstraate says. "Look at their past work.
We had four vendors come in to show us what they could do."
There are three big advantages to using an outside firm, Verstraate
says: "Expertise in technology, the ability to write a decent
script, and access to good voice talent which is often overlooked.
If you get a terrible voice, people aren't going to look at your
demo."
Stites says expertise with the technology is crucial, because most
demos are delivered online. "Too many people don't think about
lowest common denominator," he says. "They build videos,
for example, that take a long time to download, or need a particular
plug-in. We use the latest development tools for Flash, but save
it in version 4, which is nearly three years old, so we reach 98.6%
of users."
Thanks to four years of practice, Autodemo can shrink file sizes
down to a size that works flawlessly on a 56K dialup connection.
"File size is in the range 100K to 200K per minute," Stites
says. "We have refined the process so that we can minimize
the content; even a 24K dialup will see it okay."
Tip #22: Use your demo live link everywhere. "The ROI
on demos comes from distribution," Stites says. "Your
demos should go up on your Web site, on sales laptops, be linked
in your e-mail signatures and ads, and run as self-looping demos
at tradeshows. It's a powerful thing, when everyone is on the same
page I think of it as cloning your best salesperson."
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